![]() Finally, AnvilNext adds technology from Far Cry 4 to support a more dynamic sandbox environment and new water technology, where the game world could change over time depending on player actions and progression. ![]() ![]() Secondly, the renderer was rewritten for higher efficiency and support for additional post-processing techniques, enabling up to 3,000 non-playable characters to be rendered in real time (compared to the few 100s in the previous Anvil engine). Firstly, AnvilNext adds support for a new weather system, which allows for specific weather settings as well as an automatically cycling mode as seen in Assassin's Creed IV. In 2012 an updated version was released called AnvilNext which was developed for Assassin's Creed III and beyond featuring a number of enhancements. ![]()
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